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Warden: Weapons

A collection of the weapons I created for Warden: Melody of the Undergrowth.

These weapons were interesting to create as they were neither props nor characters, existing in a strange middle space of importance.
Their size and shape were crucially important for the gameplay balance and effect of how they felt to the player.
The weapons increase in tier throughout the game.

Made in Unity.

December 14, 2016