A technical breakdown of Overwatch I conducted during the open beta.
You can find my original post for it on Polycount:
http://polycount.com/discussion/170394/technical-study-overwatch-image-heavy/p1
Likewise a PDF version can be found:
https://drive.google.com/file/d/0Byjlw-rmzZZwQTFvQkpobVpqUUk/view?usp=sharing